AI Insights · Timothy · October 2021
Top 5 Sandbox-like Games on Android in New Zealand, Q3 2021
In Q3 2021, the top sandbox-like games on Android in New Zealand saw varied trends in downloads, revenue, and active users. Roblox led in revenue, while Eerskraft experienced remarkable growth in downloads and active users.
The third quarter of 2021 has been an interesting period for sandbox-like games on Android in New Zealand. Here, we analyze the performance of the top five games: Roblox, Block Craft 3D: Building Game, PK XD: Fun, friends & games, Rec Room - Play with friends!, and Eerskraft. The data, provided by Sensor Tower, reveals intriguing insights into their weekly downloads, revenue, and active user trends.
Roblox from Roblox Corporation saw a steady increase in weekly revenue, peaking at approximately $35K in early September. Weekly downloads showed fluctuations but ended strong with around 3.5K downloads in the last week of September. The game maintained a high level of weekly active users, averaging around 190K throughout the quarter.
Block Craft 3D: Building Game by Wildlife Studios demonstrated modest weekly revenue, with a peak of $286 in early September. Weekly downloads saw a decline towards the end of the quarter, dropping to 247 in the final week. Active users also decreased, starting at around 5.3K in late June and falling to 2.7K by the end of September.
PK XD: Fun, friends & games from Afterverse Games experienced a significant rise in weekly revenue, hitting $697 in mid-September. Downloads surged mid-quarter, reaching a high of 2K in the third week of September. Active users showed a consistent upward trend, peaking at approximately 9K in the same period.
Rec Room - Play with friends! by Rec Room entered the market in late July and showed gradual growth. Weekly revenue remained relatively low, with a peak of $120 in the last week of September. Downloads varied, peaking at nearly 2K in late August. Active users increased steadily, reaching around 2K by the end of the quarter.
Eerskraft from Gooogame showed remarkable growth in weekly downloads, skyrocketing to 2.9K in late August. Active users also saw a substantial increase, peaking at around 4.9K in mid-September. Unlike other games, Eerskraft did not generate any revenue during this period.
For more detailed insights and data, visit Sensor Tower.